GENERAL INFOrmation
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TIMES
Most of our Summer Camps last for a week, from 9:30 a.m. to 3:30 p.m. (with exception of K-1 camps).
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EARLY DROP OFF & LATE PICK-UP
Before & after-camp care available, for one day or full week.
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STARTING PRICE
Camps starting at $200 for half-day 4 day camps.
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WHAT'S INCLUDED
Take-home projects*, materials, tools, and softwares.
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HANDS-ON CURRICULUM
Up to 30 hours of fun and educational curriculum, and guidance from experts in the field.
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EXTRAS
Access to our Lü Interactive Machine Game (for Grades K-5 & before and after camp care students).
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LOCATIONS
Zen Maker Lab HQ, Zen Maker Lab Shipyards, for programs running on other locations click here.
*Take-home projects are applicable for the majority of our camps, with a few exceptions.
Zen Maker Lab is proud to be the first and only supplier in BC for Lü Interactive Wall Game.
many things to be excited about
Hands-on fun
Kids get to build, create, and explore through exciting projects like robotics, coding, and 3D printing—making learning feel like playtime!
Outdoor Activities
Along with project time, kids get to enjoy fun outdoor games and activities, providing a balanced camp experience. Students will get three breaks, two 15-minute play breaks, and one 30 minutes lunch break.
Cool Tech Gadgets
From programming robots to using cutting-edge tools, kids love getting hands-on with technology that makes them feel like real inventors.
Expert Guidance
Along with project time, kids get to enjoy fun outdoor games and activities, providing a balanced camp experience. Students will get three breaks, two 15-minute play break, and one 30 minutes lunch break.
Creative Freedom
Campers work on a shared project but have the freedom to use their creativity to add their own ideas and find innovative solutions to design challenges.
Confidence Building
As they complete their projects, campers gain confidence in their abilities and accomplishments.
TOPICS & GRADES
Program registration is for going grades 2025/2026
Tiny Inventors
Main learning objectives: Creativity | Problem-solving | Dexterity | Collaboration.
Small projects designed for your child to be introduced to different STEAM concepts. Please note that they won't be building robots.
NOTE:
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Your child must have attended Grade K in order to enrol in this program.
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Please note that students won't be building robots in this program.
Check dates, and a more in-depth program description >
Tiny Ecologists
Main learning objectives: Creativity | Problem-solving | Dexterity | Collaboration.
Small projects focused on biology, the environment, and green energy.
NOTES:
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Your child must have attended Grade K in order to enrol in this program.
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Please note that students won't be building robots in this program.